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AI Insights · Timothy · January 2022

Top 5 Free to Play Games on Android in Egypt - Q4 2021

Explore the performance of the top five free-to-play games on Android in Egypt during the fourth quarter of 2021, including insights on downloads, revenue, and active users.

Top 5 Free to Play Games on Android in Egypt - Q4 2021

The fourth quarter of 2021 saw significant activity among the top free-to-play games on Android in Egypt. Here's a closer look at the performance of the top five titles, based on data from Sensor Tower.

Subway Surfers, developed by SYBO Games, experienced fluctuations in its weekly downloads, starting at around 135K and ending the quarter with an upward trend, peaking at approximately 145K. The game's weekly revenue varied throughout the quarter, reaching a high of about $136 in mid-October. Meanwhile, weekly active users saw a decline from 2.38M at the beginning of the quarter to around 1.90M by the end of December.

Candy Challenge 3D, launched by Sabri Güler, recorded its highest weekly downloads in mid-October with approximately 198K. Active users followed a similar trend, peaking at around 411K in late November before dropping to approximately 214K by the end of December.

PUBG MOBILE from Level Infinite saw consistent weekly revenue, culminating in a peak of around $74.2K in the final week of December. The game maintained a solid download rate, ranging from roughly 72K to 150K throughout the quarter. Active users, however, showed a slight decline from 2.20M in late September to about 1.68M by year-end.

Antistress - relaxation toys, created by JindoBlu, had a notable increase in weekly downloads, starting at just over 4.7K and reaching a high of approximately 236K in mid-December. The game also saw a rise in active users, peaking at about 245K in mid-November before stabilizing around 160K by the end of December.

Ludo Club - Dice & Board Game by Moonfrog showed steady weekly downloads, with numbers climbing from around 88K in late September to approximately 111K by the end of December. The game's weekly revenue was relatively stable, with a peak of about $2.9K in mid-October. Active users saw a slight decline from 1.54M to approximately 1.26M over the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022